Saturday, April 5, 2008

The Real Reason Alliance Loses So Much in PVP

After much thought and play, I think I have finally figured out why the Alliance generally loses in battlegrounds other than Alerac Valley. It's the healing.

The last few days on my mage, I've noticed how rarely the alliance has any healers in a battleground while horde teams generally have 2 or 3 good ones. The combo of burst healing and burst damage is unstoppable in Arathi Basin or Eye of the Storm. Over the last week playing against the horde, I've encountered numerous talented resto druids, priests, shamans, and holy paladins. While my alliance teams may have the occasional priest or paladin. Usually no healers at all.

As to why this is the situation? I don't have answer to that.

Feature Overload

Just another quick thought after my last post. I'm beginning to think that World or Warcraft is getting way too complicated. The developers keep adding more and more spells and abilities and I think it is ruining the game. On some classes there are hardly enough button bars to hold all the spells available. Does this really help the game? Does every class need a ranged attack? Every class a root? A stun?

Why not pally bubbles for all? I joke, but we are definitely headed that way. Mages can now frost block. Rogues have cloak of shadows. Will druids get a petrified tree spell?

I think a lot of this stuff came out of the fact that Warlock dots were overpowered in PVP. It would have been easier just to nerf the the dots.

Rogues are melee right?

I should explain. I just got my Mage to level 70 and I have been PVPing to get him some gear upgrades. Now I originally did a lot of twinking on this toon at level 29 and level 39. At that level, rogue and mage fights tend to be pretty even. Even if you were to beat a rogue, usually you would have to spend all your mana and would not have a lot of health left. But it would be a straight ranged vs melee fight. They are trying to close on you. You are trying to stay away from them.

But one abilitiy added to rogues really annoys me: Deadly Throw

As a mage, to win in a duel with melee, keeping distance on them is key. Deadly throw is a ranged ability that does 2 to 3k damage (at least that typically what I get hit for) and reduces my movement speed by 50% for 6 seconds. Plus it has a freaking 30 yard range! I'm sorry this is just ridiculous. I thought rogues are supposed to be a "melee" class? What does this have to do with melee? I understand melee clases need a way to pull mobs. But should warriors be able to use a bow like a hunter?

To add balance back to the game I think mages need an ability I would like to call, "ferocious blow". This ability will be an instant cast available every minute that does the damage of all your +dmg and the damage from your most powerful damage spell.
That way we can close in for the kill!!! ;-)

Between the stuns, poisons, blinds, and sprints, rogues should have no problem closing on clothies. Why do they need some sort of completely overpowered ranged ability? Please leave the melee classes melee and the ranged classes ranged.

As soon as I get Attilla geared up, I'm gonna get on my bear tank and go do some rogue hunting. That way they can feel my pain. :)

Friday, March 28, 2008

Itemization for 20-58 Needs Updating

This is an open post to Blizzard, in case anyone out there is listening. A month or two ago I finished leveling a Mage to 70 and right now I am working on getting a Priest to 70 (he's at 52). Here is the problem, since there are so few players between 20-58 now, it is VERY difficult to get equipment. I'm talking trash greens here, not blue or purple gear.

Back in the day, if you were at 45 and you still had level 25 gloves, you could always buy something. Not anymore. I have been trying to find a green dagger for my priest for 2 weeks. Other than level 40 blue items going for 50G each, there is nothing on the AH. Nothing!!!! I'm having to use a rogue dagger that dropped for me off a mob.

The old world quests need to be more in line with the BC quests. You should always be getting a steady stream of reasonably good green items, with the occasion blue. Since you can't buy gear, this would go a long way to solving the problem.

Monday, March 24, 2008

Too much overlap in PVP?

I have begun to wonder recently if there is too much class overlap in WOW. My Mage alt recently made it to 70, and I have been PVPing in BGs a lot for fun and gear. (Side Note: I twinked on my mage at 29 and 39 for quite a while so I really haven't PVPed on him in about a year or so. Most of my PVP experience with him is pre BC.)

The first thing I noticed at 70, is that all my magical buffs are getting dispelled most of the time. Used to be that only Shamans and Priests would do that. Now you have Locks with their little fel hunters knocking stuff off. Add to that the plethora of Hunters, and it starts to get ridiculous. What's the point of having them if they are so easy to remove? This ability made sense when it was limited to a few classes and builds. But now it seems like its out of hand.

Why do rogues need a ranged attack ability? Deadly throw? Please. Melee only need the ability to pull mobs. Should a warrior have the ability to do real damage like a hunter with a bow or gun? I suppose that will be next. lol.

Why not give my mage frost "plate" armor? I should be able to have 12000 armor right?

Friday, February 29, 2008

Sylvannas Windrunner Backstory

The leader of the Undead, Sylvannas Windrunner has a very sad back story that is detailed in Warcraft III. Someone was kind enough to go back to the old game and record the story threads and post them on YouTube. If you are interested in the story, click on these links:

Sylvannas Windrunner Part I
Sylvannas Windrunner Part II
Sylvannas Windrunner Part III
Sylvannas Windrunner Part IV
Sylvannas Windrunner Part V

After the story that takes place in Warcraft III, Sylvannas was able to recover her body and can be found in the Undercity in World of Warcraft. Blizzard added a quest line to WOW where members of the Horde find a necklace that belonged to her sister. This triggers an in game event where she sings a song, Lament of the Highborne. Check out the video on the official WOW movie page: http://www.worldofwarcraft.com/downloads/movies.html

WOW is Down Again

Just tried to log into the game and I can't get in. Here is the typical keystone cop scenario of a typical Blizzard outage.
  1. Try to log into game and it won't authenticate me. (Got an "unable to connect" error this time.)
  2. Go to the forums to see if there are issues.
  3. Can't connect to the forums cause they are down too. (See 1 above).
  4. Wait 10 or 15 minutes and log in again.
  5. Now I authenticate, but I get an error saying "your prepaid time is up". That could be the case, but I think I'm paid up to the summer.
  6. So I click on Manage Account to check.
  7. I get a "Server Busy" error message from the account management server. Obviously I'm not the only one having this problem. lol.
  8. So I try to log into the Forums to post a message about 5 - 7.
  9. Can't log into the forums because they won't authenticate me.
Blizzard has to be the worst company ever when it comes to this stuff. You would think they could at least develop systems robust enough so you could contact them to let them know they have an issue. Not Blizzard. Wait until the customers crash the forum server, or account server, or whatever. Then we will take action.

So since I can't contact them through normal channels, I post here. Maybe someone somewhere will hear my plea for help. lol. I doubt it!!! :)